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Downloaded from Digital Engineering Library @ McGraw-Hill ( Copyright 2004 The McGraw-Hill Companies. All rights reserved. Any use is subject to the Terms of Use as given at the website.
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In this example, the placeholder types type1 and type2 are replaced by the compiler with the data types int and char * and double and long, respectively, when the compiler generates the specific instances of myfunc( ) within main( ). Remember: When you create a generic function, you are, in essence, allowing the compiler to generate as many different versions of that function as necessary to handle the various ways that your program calls that function.
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Table 14-3 shows the input methods in TextReader. In general, these methods can throw an IOException on error. (Some can throw other types of exceptions, too.) Of particular interest is the ReadLine( ) method, which reads an entire line of text, returning it as a string. This method is useful when reading input that contains embedded spaces. TextWriter defines versions of Write( ) and WriteLine( ) that output all of the built-in types. For example, here are just a few of their overloaded versions:
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The SS7 uses a four - layer protocol stack that equates to the seven-layered OSI model (see Figure 7-10 ). These protocols provide different services, depending on the use of the signaling network. The layers constitute a two-part functionality; the bottom three layers are considered the communications transmission of the messages, whereas the upper portion of the stack performs the data process function.
The stages of testing in a software development project are unit testing, system testing, functional testing, and user acceptance testing. Unit Testing Unit testing is usually performed by developers during the coding phase of the software development project. When each developer is assigned the task of building a section of an application, the specifications that are given to the developer should include test plans or test cases that the developer will use to verify that the code works properly. This is true, whether the part of the application that the user is working on is seen and used by end users, or whether it is buried deep within the bowels of the application and never seen by anyone. In a formal development environment, the unit test plans should be very specific and list each test that the developer should undertake. The developer then performs each of the tests and records the results (usually the actual output) of the test. Those test results are then archived so that they can be referred to later if needed. The archiving of unit testing records sometimes proves valuable when later phases of testing are taking place and some problem is found. Developers trying to isolate the cause of later testing problems can refer back to test plans and results at the unit testing phase to see whether the test plans and results of various unit-testing activities were performed correctly, or whether they contained appropriate test cases. This evidence can save the project team a lot of time by eliminating the need for unit testing to be repeated. Unit testing should be a part of the development of each module in the application. When a developer is assigned a programming task in a software development project, unit testing should be performed immediately after coding and debugging have taken place. In some organizations, developers work in pairs the senior developer writes code, and the junior developer performs testing. This gives junior programmers an opportunity to learn more about advanced programming by observing the senior developer and by testing his or her code.
12: Biometrics and Privacy
Main winding
The Session Initiation Protocol (SIP)
PL 2-Pin
Circuit Analysis Demysti ed
If you look back at predictions of the death of CD from Internet-delivered music, it is easy to see how people get carried away by the promise of new technology and new paradigms, seriously underestimating the inertia of established technologies. Consider that MP3 files became popular around 1996, developed into the Internet s killer app in 1999 with the release of Napster, were legitimized and commercialized in 2001 by Apple s iTunes, yet when Blu-ray was released a decade after MP3 came to life, CDs and DVDs still accounted for more than 77 percent of US music sales compared to downloaded songs and mobile-phone ringtones.4 At the beginning of 2008, Forrester Research projected that US digital music download sales would finally surpass CD sales in 2012. And that is music downloads, which had a roughly ten-year head start on video downloads, which do not lend themselves as well to downloading and playing on portable devices. Speaking of portable devices, consider the number of DVD and Blu-ray entertainment systems in vehicles, which will take much longer to become Internet connected. Add in the fact that most people don t throw away their old DVD or Blu-ray player when they buy a new one instead they put the old one in another room or give it to the kids. Anyone who thinks that online delivery will soon displace the incredible inertia represented by over a billion DVD playback devices, hundreds of millions of Blu-ray playback devices, and tens of billions of discs is not even dipping a toe into the waters of reality. Eventually the demand for physical media will decline, but it will require an arduous increase in bandwidth from the completely insufficient typical rate of 2 to 5 Mbps (see Table B.6), plus a new generation of consumers who are comfortable with ephemeral delivery of content rather than ownership of tangible property. This might happen as soon as 2020, but certainly not before 2010 or even 2015, as some people predict. The Internet has begun to merge with cable TV, broadcast TV, radio, telephones, satellites, and, even, newspapers and magazines. The Internet will eventually take over the communications world. News, movies, music, advertising, education, games, financial transactions, email, and most other forms of information will be delivered via a world-spanning network. Internet bandwidth, currently lagging far behind the load being demanded of it, will eventually catch up, as did other systems, such as, intercontinental telephone networks and communication satellites. Discrete media, such as, Blu-ray will then be relegated to niches, such as, data backups, photo archiving, and collector s editions of movies with fancy packaging. Why go to a store to buy software on a disc or to a movie rental store to rent a DVD or BD when you can have it delivered right to your computer or your TV or your digital video recorder In the intervening years, however, optical media in all its permutations and generations including Blu-ray promises to be the definitive medium for both computers and home entertainment.
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5: IT Service Delivery and Infrastructure
Related Function
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