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This example converts the extended IP numbered ACL from the Extended IP ACL Example section earlier in this chapter to a named ACL:
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W h e n designing a database, you should carefully explore alternative designs. The transfor mations discussed in this section can help you consider alternative designs. The possible transformations are not limited to those discussed in this section. You can reverse most o f these transformations. For example, you can eliminate a generalization hierarchy if the sub types do not have unique attributes. For additional transformations, you should check the references at the end o f this chapter for specialized b o o k s on database design. To help y o u recall the transformations shown in this section, Table 6.2 presents a summary.
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In 1971, Intel invented the microprocessor, and changed the nature of computing and, indeed, all of society forever. Because microprocessors were cheap, and could be manufactured in large quantities, they made it possible to use computing power in all kinds of ways that had never been tried before. Two of the earliest were a coin-operated video game named Pong, and a home console version of essentially the same game, the Magnavox Odyssey. Video gaming was a huge success, and a new form of mass-market entertainment was born. The earliest consoles could only play one or two games that were hardwired into them, but in 1976, Fairchild Camera and Instrument introduced a machine that accepted ROM cartridges. This important advance enabled players to buy new games without having to buy a whole new machine. By the 1980s, the market for the games was growing at a tremendous rate, and there were several different home console machines available. The two most popular were Atari s 2600 and Mattel s Intellivision. Anyone could make ROM cartridges for these machines, so new publishers were springing up overnight. The programmers often earned royalties on their games, and some of them became immensely rich making such classic titles as Pitfall and Chopper Command. The games had to fit within 4K of memory, so this was truly programming on the bare metal no fancy object-oriented programming languages for them! but on the other hand it was possible for one person to write an entire game in just a few months. There were few specialized musicians or artists on the projects; the programmers did it all. But within the early publishers success were the seeds of their downfall. They kept producing new games faster and faster in order to meet the demand, and in doing so they began to sacrifice quality. The games were buggy, too much like one another, and just not that much fun. In 1983, the public started to lose interest. The industry, which had been spending money assuming that the extraordinary rate of growth would continue indefinitely, crashed. Atari and Mattel nearly went out of business. Imagic, a publisher which made games for both those machines, was within three days of going public on the stock exchange when Atari announced that it was losing money. Imagic s initial public offering was withdrawn, and within a few months they were bankrupt. Throughout 1984 and 1985, the home video game industry was nearly dead, although arcade machines continued to be successful at a slower pace.
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Install the EdgeSight for XenApp agent. For each server in a XenApp farm, complete the following steps: 1. Execute the EdgeSightEPAgent.msi file. 2. Accept the license agreement. 3. Enter the company name and department name. (These must match the names set up on the EdgeSight Server). 4. Accept the default file locations. 5. Enter the EdgeSight Server name and leave the port as 80. (If your deployment requires the use of SSL encryption between the EdgeSight agents and EdgeSight Server, then update the entries on the dialog box to reflect this.) 6. Click Install to begin the installation. 7. Click Finish at the completion screen. 8. Select the appropriate option at the Server Reset dialog box. TIP: A server reset will be required, although you will be able to manually start the Citrix System Monitoring service without a reset to allow the EdgeSight agent to check into the EdgeSight Server and complete the initial upload. The initial check-in and data upload should occur within 15 to 20 minutes from starting the Citrix System Monitoring service. Go ahead and give yourself a pat on the back or if someone is with you, have them pat you on the back. You have finished an EdgeSight for XenApp installation. Pretty easy, right Okay, maybe you missed lunch or are late for dinner. Soon, however, you will reap the fruits of your hard work when we dig into the EdgeSight Server Console in the next section and start using this great new tool.
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If it were necessary (or desirable) for the call agent to be more involved in signaling network management, then one option is to implement MTP3 at the MGC and use M2UA over SCTP to access the MTP2 functions at an SG. Although this gives the MGC more visibility of the SS7 network, another consequence is that the MGC can be considered more tightly coupled to the SG. In fact, the SG becomes a remote signaling terminal that is logically part of the MGC from an SS7 perspective. The MTP3 function at the MGC is a normal MTP3 implementation that includes routing and distribution capabilities and that needs to know about the details of all signaling links that it might use. The main purpose of the SG is to take care of the MTP2 functions, which means that the SG acts as a signaling terminal for the MTP3 application at the MGC. M2UA uses concepts similar to those used by M3UA. These include the concept of an AS and an ASP. It also includes similar messages, such as ASPUP, ASPDN, ASPAC, ASPIA, NTFY, BEAT, ERR, and the applicable acknowledgements. These messages are used in exactly the same way as used in M3UA, with the difference that the ASPs in M2UA perform different functions to those in M3UA. In M3UA, the ASP can be related to something like a DPC/OPC/CIC range or some other set of characteristics; in M2UA, the ASP is an instance of MTP3 at a node such as an MGC. The messages sent between M2UA peers use the same format of message used by M3UA. The difference is the Message Type field of the common header. Those messages that are M2UA-specific have different message class values (values 6 and 10) to those messages that are used for other adaptation layers. The management, ASP state management, and ASP traffic management messages are common across all adaptation layers. The following section describes the M2UA-specific messages. MTP2 User Adaptation (MAUP) Messages (Message Class 6) Unlike M3UA where the M3UA message immediately follows the common header, M2UA utilizes an M2UA header that applies to all MTP2 User Adaptation (MAUP) messages. In other words, a given MAUP message begins with the common header, followed by the M2UA header, followed by the message itself. The M2UA header contains an interface identifier. This identifier identifies the physical interface at the SG on which a given signaling message is sent or received. In practical terms, the interface identifier indicates a specific signaling link. The following are the MAUP messages:
Body Center Challenge: The Why would you want to do that Question When Nine learners say they want to change something about themselves, asking them this question works effectively as a way of supportively challenging their desires. As a response to this technique, the Nine learner either changes his or her course of action or becomes more deeply committed to the original plan. This technique is especially useful in two situations: (1) The Nine learner articulates an intention to take action that sounds productive, or (2) the Nine learner expresses an intention to take action that might be risky or could be counterproductive to his or her best interests.
When an exception is thrown, it is caught by its corresponding catch statement, which then processes the exception. There can be more than one catch statement associated with a try. The type of the exception determines which catch statement is used. That is, if the data type specified by a catch statement matches that of the exception, then that catch statement is executed (and all others are bypassed). When an exception is caught, arg will receive its value. Any type of data can be caught, including classes that you create.
Citrix XenApp Platinum Edition for Windows: The Official Guide
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In the program, notice that each extension method is contained in a static class called MyExtMeths. As explained, an extension method must be declared within a static class. Furthermore, this class must be in scope in order for the extension methods that it contains to be used. (This is why you need to include the System.Linq namespace when using LINQ.) Next, notice the calls to the extension methods. They are invoked on an object in just the same way that an instance method is called. The main difference is that the invoking object is passed to the first parameter of the extension method. Therefore, when the expression
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