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Receiver selectivity tests. The selectivity test for CDMA, called demodulation of the forward traffic channel in AWGN, is similar to the sensitivity test, but adds the AWGN noise source. The AWGN test is the CDMA equivalent of an analog phone selectivity test because it measures the ability of the CDMA phone to extract the desired signal in the presence of other users (simulated by the AWGN source). The
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Live Framework is a REST-based API for accessing the Live Mesh services over HTTP. Live Framework differs from MOE in that MOE simply lets folders be shared. The Live Framework APIs can be used to share any data item between devices that recognize the data. The API encapsulates the data into a Mesh Object, which is the synchronization unit of Live Mesh. It is then tracked for changes and synchronization. A Mesh Object consists of data feeds, which can be represented in Atom, RSS, JSON, or XML. The MOE software also creates Mesh Objects for each Live Mesh folder so they can be synchronized. Like cloud computing itself, cloud storage takes its fair share of knocks for being used as a trendy term. If the term is used too often, it could wind up referring to any type of Internet-accessible storage. Organizations should think of cloud computing as scalable IT capabilities that are delivered to external customers using the Web. Standards are one of the things that make the IT world go around. And with cloud computing, there are a number of standards that ensures everyone works and plays together nicely. We ll take a closer look at those standards in the next chapter.
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Figure 11.1 ATM in the OSI model.
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At the center of C# is object-oriented programming (OOP). The object-oriented methodology is inseparable from C#, and all C# programs are, at least to some extent, object-oriented. Because of its importance to C#, it is useful to understand OOP s basic principles before you write even a simple C# program. OOP is a powerful way to approach the job of programming. Programming methodologies have changed dramatically since the invention of the computer, primarily to accommodate the increasing complexity of programs. For example, when computers were first invented, programming was done by toggling in the binary machine instructions using the computer s front panel. As long as programs were just a few hundred instructions long, this approach worked. As programs grew, assembly language was invented so that a programmer could deal with larger, increasingly complex programs, using symbolic representations of the machine instructions. As programs continued to grow, high-level languages, such as FORTRAN and COBOL, were introduced that gave the programmer more tools with which to handle complexity. When these early languages began to reach their breaking point, structured programming was invented. Consider this: At each milestone in the development of programming, techniques and tools were created to allow the programmer to deal with increasingly greater complexity. Each step of the way, the new approach took the best elements of the previous methods and moved forward. The same is true of object-oriented programming. Prior to OOP, many projects were nearing (or exceeding) the point where the structured approach no longer worked. A better way to handle complexity was needed, and object-oriented programming was the solution. Object-oriented programming took the best ideas of structured programming and combined them with several new concepts. The result was a different and better way of organizing a program. In the most general sense, a program can be organized in one of two ways: around its code (what is happening) or around its data (what is being affected). Using only structured programming techniques, programs are typically organized around code. This approach can be thought of as code acting on data. Object-oriented programs work the other way around. They are organized around data, with the key principle being data controlling access to code. In an object-oriented language, you define the data and the routines that are permitted to act on that data. Thus, a data type defines precisely what sort of operations can be applied to that data. To support the principles of object-oriented programming, all OOP languages, including C#, have three traits in common: encapsulation, polymorphism, and inheritance. Let s examine each.
All interfaces have a bandwidth value assigned to them. This is used by certain routing protocols, such as Open Shortest Path First (OSPF) and Enhanced Interior Gateway Routing Protocol (EIGRP), when making routing decisions. (Routing protocols are covered in s 15, 19, 20, and 21.) For LAN-based interfaces, the speed of the interface becomes the bandwidth value, where the bandwidth is measured in kilobits per second (Kbps). However, on synchronous serial interfaces, the bandwidth defaults to 1554 Kbps, or the speed of a T1 link. This is true no matter what the physical clock rate is on the interface (discussed in 11 with the clock rate command). To change the bandwidth value for an interface, use the bandwidth Interface Subconfiguration mode command:
Noise: (C/N) n = (C/N)n=1 10 log n Composite secondorder distortion (CSOD): Composite triple beat (CTB): Cross modulation distortion (XMOD): (C/CSOD)n = (C/CSOD)n=1 10 log n
(d) Rise-retrunrise (RRR).
The Affect of Hyper-Threading on User Capacity
Each question has its own globally unique identifier (GUID), so if the administrator modifies the Identity Verification Question, the GUID does not change and the user can open their database by answering the modified question with their old answer. In some cases, this can be misleading and the text of the question should not be modified if users have already answered the question. Please refer to the example in the Password Manager Administrator s Guide. The answer is stored in the user s database with the Question GUID. Once the Identity Verification Question has been answered, the answer can neither be modified nor can the user switch to a different Identity Verification Question and provide a different answer. Currently, if the administrator creates a custom Identity Verification Question, and then later deletes the FTUlist.ini file from the synchronization point, any users that answered any Identity Verification Question from that file will be unable to unlock their password storage database when their password is changed. The default question cannot be edited or deleted. On the console, when an administrator creates a custom Identity Verification Question, it cannot be deleted, only disabled. Unfortunately, it still can be overwritten from another console, or deleted manually from the file system or Active Directory tree. If the administrator wants to delete a user profile, they need to delete all the data from the following points. HKCU\Software\Citrix\MetaFrame Password Manager The folder from C:\Documents and Settings\<username>\ApplicationData\ Citrix\MetaFrame Password Manager The data from the user s folder under the People folder on the File Synchronization (for file synchronization) or delete the SSOConfig objects from under the user s object in the Active Directory (for Active Directory synchronization).
Motor Selection and Performance
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