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Sending an email from a dialog takes the same form as sending an email from a workflow. As such, you can create a new message from scratch or use the available E-mail templates before setting the properties on the Send E-Mail action. Like the other actions that can be taken from a dialog process, the email can be populated with static text, dynamic values, and dialog-specific data.
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You can see that the name of our server audit has been extended to create the name of an Extended Events session and because we chose a QUEUE_DELAY value of zero, a synchronous_security_audit_file_target has been selected .
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Select Drives A simple browse box displays a list of all drives that Windows can detect. Select or clear the checkboxes to include or exclude files and folders from those drives. Add Folders Use this option if you store data in a location other than the default system folders and you want the wizard to migrate all files and subfolders from that folder, regardless of their extension. You can add an unlimited number of folders to this list. Exclude Folders If you mistakenly add a folder to the list above, select it here to remove it again. This option is useful if you want to migrate files from an external drive or a separate data volume but want to avoid copying files in some locations.
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Lesson 3: Implementing VPNs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-49
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Start with a class that represents this data. Add a new class called CityData to your Silverlight project. You can see the code for this class here:
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Don't Use CreateThread/ExitThread One of the more insidious mistakes that people make in multithreaded development is using CreateThread. Of course, that begs this question: if you can't use CreateThread to start a thread, how can you get any threads cranked up Instead of CreateThread, you should always use _beginthreadex, the C run-time function to start your threads. As you'd expect, since ExitThread is paired with CreateThread to end a thread, _beginthreadex has its own matching exit function, _exitthreadex, that you'll need to use instead as well. You might be using CreateThread in your application right now and not be experiencing any problems whatsoever. Unfortunately, some very subtle bugs can occur because the C run time is not initialized when you use CreateThread. The C run time relies on some perthread data, so certain standard C run-time functions designed before high speed multithreaded applications were the norm. For example, the function strtok holds the string to parse in per-thread storage. Using _beginthreadex ensures that the per-thread data is there along with other things the C run time needs. To ensure proper thread cleanup, use _exitthreadex, which will ensure the C run time resources are cleaned up when you need to exit the thread prematurely. The _beginthreadex function works the same way and takes the same type of parameters as CreateThread. To end your thread, simply return from the thread function or call _endthreadex. However, if you want to leave early, use the _endthreadex C run time function to end your threads. As with the CreateThread API function, _beginthreadex returns the thread handle, which you must pass to CloseHandle to avoid a handle leak. If you look up _beginthreadex, you'll also see a C run time function named _beginthread. You'll want to avoid using that function like the plague because its default behavior is a bug, in my opinion. The handle returned by _beginthread is cached, so if the thread ends quickly, another spawned thread could overwrite that location. In fact, the documentation on _beginthread indicates that it's safer to use _beginthreadex. When reviewing your code, make sure to note calls to _beginthread and _endthread so that you can change them to _beginthreadex and _endthreadex, respectively. The Default Memory Manager Might Kill You A client of ours wanted to make the fastest possible server application. When they brought us in to tune the application, they found that adding threads to the application, which according to their design should have scaled the processing power, was having no affect. One of the first things I did when their server application was warmed up and cooking along was to stop it in the debugger and, from the Threads window, look at where each thread was sitting. This application made use of quite a bit of the Standard Template Library (STL), which as I pointed when discussing WinDBG in the "Trace and Watch Data" section of 8, can be a performance killer all its own because it allocates tons of memory behind your back. By stopping the server application, I was looking to see which threads were in the C run time memory management system. We all have the memory management code (you install the C run time source code every time you install Microsoft Visual Studio, right ), and I'd seen that a single critical section protects the whole memory management system. That was always scary to me because I thought it could lead to performance issues. When I looked at our client's application, I was horrified to see that 38 out of 50 threads were blocked on the C run-time memory management critical section! More than half of their 532
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