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Lossless codecs preserve all original data and are therefore a 100-percent faithful transcription of the original data set when uncompressed. Lossless compression is not well-suited to the web or mobile devices. A codec can be either a physical device or a software process that, on the encoding side, manages the compression of raw digital audio or video data into files of reduced size. This optimizes both download and playback performance. On the decoding side, the process is reversed, with the codec uncompressing the file to produce a high quality facsimile of the original content. Because the object of compression is to reduce the overall file size and bandwidth requirements for a given segment of video, it is typically necessary to throw away some of the data during the compression process. This means that when the codec reproduces content, it will have incrementally lower production values than the original. At this point, we depart from the domain of science and cross over into craft and art. To create an acceptable result, compression algorithms must strike a complex balance between the visual quality of the video and the amount of data necessary to render it. For multimedia content, the key measure of codec performance is the bit rate. In the context of transmitting multimedia data over the Internet or mobile carrier connections, bit rate quantifies the number of bits required per increment of playback time that allows the viewer to see smooth, uninterrupted content. For streaming video, this degree of playback quality is also called goodput. Goodput is the effective transmission rate that supports what the user actually sees on her device. In other words, it is the amount of data transferred after deducting factors like Internet, network, and datalink-layer protocol overhead; network congestion; and retransmission of data that was corrupted or lost in transit. The ability to empirically measure the performance of various codecs is key because they have different strengths and, therefore, different applications. Essentially, codecs are optimization tools, and they are many and diverse, often with thriving application genres based on them. The choice of a particular codec is driven by what rendering or transmission characteristics are the focus of optimization; what codecs a developer can reasonably assume to be present on the target platforms; and what post-processing tools the developer has available for converting raw data into a video file format. It is unsurprising that there s a great deal of competition among the developers of codec technology, because achieving a big advance in compression without corresponding loss of quality would have tremendous commercial value. On the other hand, if all codec technologies were secret, a crippling fragmentation in the industry would result from dozens of incompatible proprietary file formats for encoded video. This problem is neatly solved by an extensive, widely embraced standardsmaking process for video encoding. Video codec designs are precisely specified by the Motion Picture Experts Group (MPEG), an international body that includes 350 members representing media industries, universities, and research institutions. MPEG is chartered by the International Standards Organization (ISO) and is tasked with publishing standards documents that detail how various codecs work. What is interesting about this is that MPEG s published specifications assume that the compression of video files is asymmetrical. In this sense, asymmetrical means that compressing data is far more complex and difficult than decompressing it. As a standards making group, MPEG is exclusively interested in creating a framework for interoperability among various vendors codecs and products. This effectively means that only the decoding process needs to be enshrined in a public standard. The encoding process is not constrained by a published MPEG standard. As long as the compressed video files can be decoded as described in the MPEG spec, innovators are encouraged to design new and better encoders, achieving advances in optimizations, while secure in the knowledge they will reap the accompanying economic benefits. As encoder technology moves forward, the deployed decoder technology will continue to work, because the decoder side has no knowledge of encoder implementation and can t be broken by encoder evolution. Since there is a great deal at stake, the exact strategies of popular encoder designs are usually not public (There are exceptions, such as Ogg Theora; http://www.theora.org/), but the general nature of recent advances is an open secret. Most codecs have transitioned from logic that compresses video data frame-
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The second way to create an Application Bar for a Windows Phone 7 application is to use one of the .NET languages. At the time of this writing, only C# is supported, but plans to support other .Net languages are certainly in the works. Perhaps when you read this, it may even be possible to write applications for Windows Phone 7 with F#! The steps necessary to create an Application Bar using C# are described here. But first, be sure to remove all of the Application Bar XAML code you wrote for the previous walkthroughs. 1. You will be editing the MainPage code of your application. To accomplish that, locate the MainPage.xaml.cs file by expanding the MainPage.xaml file in the Solution Explorer. Right-click MainPage.xaml.cs and select View Code. For easier reference to an Application Bar component inside the Microsoft.Phone assembly (i.e., to avoid typing Microsoft.Phone.Shell.ApplicationBar before each component name), add the following using directive to the top of the MainPage.xaml.cs file:
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Figure 8-7. Resource Editor Enter LabelResource1.Text under the Name column and Thank You under the Value column. When nished, save the le. 4. Right-click on the Default.aspx.resx le and choose Copy. Right-click on the App_LocalResources folder and choose Paste. Rename the pasted le to Default.aspx.de.resx. We chose to use German for this le, which is why it is named Default.aspx.de.resx. The naming convention is lename.aspx.culturecode.resx. 5. Double-click on the newly created le, Default.aspx.de.resx, so you can see the Resource Editor. When the Resource Editor is opened, change the text Thank You to the German translation Danke under the Value column as shown in Figure 8-8. When you are nished, save and close the le.
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restore the database as described in the section Using SSMSE in 2.
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TIP: Routinely cleaning your drives when they get dirty is critical to ensure that the drives will perform as needed. Many of these applications will also allow you to stage your data onto disk. By staging data to a disk, it is possible to restore data more quickly. Your backups are also compartmentalized because they are being written to a much more efficient storage medium. For example, this could be a FireWire disk or a RAID. The name that many of these programs call this compartmentalization is different, and many vendors will consider it an add-on that requires an additional charge to use it, but when you begin backing up a large amount of data, you will find it to be a lifesaver and well worth the money.
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The JCR API classes belong to the javax.jcr package and its subpackages. To start developing with the JCR API, you will need to select and install a server that implements the standard. The standard is still quite new, so we expect that a reference implementation of the JCR API will be released around the time that this book is published. Some of the details of the API may have changed since the public review, but all of the major concepts should be the same. The first step with the JCR API is to obtain a javax.jcr.Repository object. Your content management system should include directions for getting an instance of Repository, because this is one area of the API that is not standardized. The authors of the specification expect that a JNDI lookup will be a common approach. Repository is an interface with one method, login():
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If you take the view that there are many variations to consider, you would probably come up with a list like the following: One to one One to many one on an equality (e.g., parent/child join) One to many on a range (e.g., t2.dt between t1.dt - 3 and t1.dt + 3) Many to many on an equality Many to many on a range Pictorially, you could represent the options as shown in Figure 13-2, once the data sets had been sorted.
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Figure 14-10. Creating both parallel and serial elements As you can see, we have three related MediaElements: (Episode), (Mid-Roll Ad), and (Episode, Continued). Together they create a media experience and are grouped as serialElement. Once you create the serialElement, you can add that group to a parallelElement with other serialElements. Composite Elements: A composite MediaElement is a MediaElement that exposes composite traits. Composite traits aggregate multiple traits of the same type. For instance, you can take two VideoElements and create a SerialElement, and then have access to both playTrait properties from each VideoElement. Together these playTraits are a CompositePlayTrait. Proxy Elements: The ProxyElement class wraps up (proxies) with another MediaElement. These classes expose the same API. The class signature is as follow:
Description
Execute the following steps to create the SQL receive port that will call the stored procedure and route the message received to the deployed BizTalk solution: 1. To test this solution, you will need to create a physical SQL receive port to consume the inbound XML file and a physical file send port to send the message to a file share for examination.
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This book has covered many aspects of the various modes, but not all. Table A-5 summarizes the features available in each compilation mode.
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The term compilation, or compiling, refers to building and checking the source code for errors, which results in some sort of an executable program. The .NET Framework 2.0 provides you with some great features. Compilation is important to discuss when dealing with deployment in that when deploying an application, you need every advantage available with regard to performance. By taking advantage of the precompilation methods available within the .NET Framework 2.0, you can meet some of the performance enhancements and fine-tune the source code prior to the actual deployment.
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