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Table 2-2. Information and Recommendations for Setting Up Your Workflow Development Environment
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What Are Concurrency Controls
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Adding Features to a Class
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Figure 3-3. The New Project dialog in Visual C++ 2008 Express Edition, showing the available C++/CLI project types
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Compile the project Open Workflow1.xaml and in the Toolbox (Project section) you will now find the new SaveBooking activity should now be available. Drag it onto the Sequence activity just beneath the "Check availability" activity. On the properties of the "Save Booking" activity, set the BookingReference argument to use the BookingReference variable defined in the main workflow. Run your workflow. You should now see the output Save booking and whatever you have set the booking reference variable to.
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A for loop evaluates the condition before anything else happens. If the condition doesn t evaluate to true, the code statements are not executed, and the for loop finishes. If the condition does evaluate to true, then the code statements are performed. In the example, the condition is i < 3, so the loop checks the condition, and if the variable i has a value less than 3, the code statement is executed. After the code statement has been executed, the for loop evaluates the condition again, and the cycle continues check, execute, check, execute until the condition evaluates to false, at which point the for loop finishes. After each time the code statement is executed, the for loop executes the iterator statement. This is how you can stop the condition check/code statement cycle from repeating forever. In the example, I increment the variable i. Before any of this happens, the initializer is executed once, which gives you an opportunity to define and initialize the variables you are going to use in the condition and iterator. In the example, I define the variable i and assign it a value of zero. The result of this loop is that the code statement will be executed three times, with the variable i having a value of 0, 1, and then 2. These are the index values for a three-item array, so we can use variable value with the array index notation ([]) to access the elements in the array in turn. Compiling the code in Listing 13-8 produces the following output: Item: Item: Item: Press oranges apples guava enter to finish
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Native pointers should not refer into the managed heap, because a managed object that a native pointer would refer to could be relocated. So far, I have discussed two concepts for referring into the managed heap. These are tracking handles (and tracking references) that refer to a managed object s header, as well as interior pointers that refer to a part of the managed object s state. The runtime is able to automatically update all tracking handles and interior pointers. However, the runtime is not aware of native pointers referring into the managed heap. Therefore, it cannot update native pointers. Nevertheless, there can be scenarios in which reading or updating the state of a managed object directly from native code is desired. For example, instead of copying a managed byte array into a native memory block so that native code can access the copied state, it would be more efficient if native code could directly read the managed array s state. For write operations, the situation is similar: instead of modifying a native memory block and copying it byte by byte into a managed array, it would likely be faster to update the managed array directly from native code. Reading or modifying the copied state could also require special attention with respect to concurrent updates from other threads. .NET has a concept that allows native pointers to temporarily refer to a managed object. To understand this concept, it is useful to take a step back and review interior pointers. An interior pointer allows managed code to iterate through a managed array via pointer arithmetic, as this sample from 2 shows: void WeakEncrypt(array<unsigned char>^ bytes, unsigned char key) { cli::interior_ptr<unsigned char> pb = &(bytes[0]); interior_ptr<unsigned char> pbEnd = pb + bytes->Length; while (pb < pbEnd) { *pb ^= key; pb++; } }
Taking the lazy approach of defining your datatypes with the maximum length possible ensures only one thing: the time required for you to complete requirements gathering and holding design sessions will be reduced. However, you will spend plenty of time trying to figure out why, for instance, now that you ve created your easy to maintain because it doesn t matter how large the string value we insert in there is because it s defined as max-length column, you cannot index it. Think about that. That is an important issue. What is the point of storing data you cannot access easily For example, consider the following (attempted on Oracle 11g v1, with a database block size of 8KB): SQL> create table example01 (col1 varchar2(4000), col2 varchar2(4000)); Table created. SQL> create index idx1_example01 on example01(col1); Index created. An index on one of the columns can be created. However, what if your needs require a concatenated index SQL> create index idx2_example01 on example01(col1,col2); create index idx2_example01 on table01(col1,col2) * ERROR at line 1: ORA-01450: maximum key length (6398) exceeded SQL> show parameter db_block_size;
Figure 12-12. Emulators registered by setup programs Now that you have learned where in the registry the information for an emulator is written, take a look at the information that can be written: Path: The directory and file name of the emulator executable. Name: The friendly name of the emulator, which appears with the emulator selection for a .NET Micro Framework application in the list. Config: A file path for an additional emulator configuration file. The value c:\myconfig.emulatorconfig would be added as "/Config:c:\myconfig.emulatorconfig" to the command line when starting the emulator from Visual Studio. Only one file can be specified here. AdditionalCommandLineOptions: With this value, you can add more command-line arguments, like /verbose. During the build task, the Path and Name values are registered, but the path of a configuration file is not indicated. Therefore, by default, the emulator will look for the file <Emulator name>.emulatorconfig in the emulator directory. All modifications you made manually in a registry subkey for an emulator are overwritten by the build task when the emulator is compiled with Visual Studio. To automatically let the build task write additional command-line arguments or an additional configuration file to the registry, you need to extend the global build file of the .NET Micro Framework SDK, C:\Program Files\MSBuild\Microsoft\.NET Micro Framework\v2.0\ Emulator.targets, with the two bold lines in Listing 12-26.
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3.28. Using Formulas: Solve Order
The RichTextBox Control
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