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The URL behavior for this reference is set to Dynamic in the Properties window. This means that the URL for the web service is maintained in the app.config file: <applicationSettings> <PTServiceClient.Properties.Settings> <setting name="PTServiceClient_PTService_PTService" serializeAs="String"> <value> http://localhost/PTWebServicecs/PTService.asmx </value> </setting> </PTServiceClient.Properties.Settings> </applicationSettings> The <applicationSettings> element is part of the configuration functionality provided by System.Configuration in .NET 2.0, and it is automatically used by Visual Studio when you set the URL behavior property to Dynamic for a web reference. When you add a web reference to your project, Visual Studio uses the WSDL description for the web service to determine all the types it exposes; including CslaCredentials, ProjectData, and the other types accepted as parameters or returned as results from the web methods. Visual Studio uses this information to create proxy classes for all these types, so they can be used in the consumer code as though they were local classes.
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< xml version="1.0" encoding="utf-8" > <configuration> <configSections> <section name="microsoft.web.services2" type="Microsoft.Web.Services2.Configuration.WebServicesConfiguration, Microsoft.Web.Services2, Version=, Culture=neutral, PublicKeyToken=31bf3856ad364e35" /> </configSections>
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points are calculated by multiplying each point (x,y) in the element being transformed by the matrix shown in Figure 9-12.
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// Get ref to IIfc1 // Get ref to IIfc2 // Call through class object // Call through IIfc1 // Call through IIfc2
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Using C++/CLI in the Visual Studio development environment is easy. Visual C++ 2005 and 2008 both support C++/CLI development. Both versions provide the same project templates for C++/CLI code under the category heading CLR in the New Project dialog box (see Figure 3-3). The Class Library option sets up a project for creating a DLL assembly. The CLR Empty Project option opens a project set up for CLR programming but without any files. You might want to
Because this comes down to extending a default content processor, make sure you ve read the introduction to the content pipeline in recipe 3-9. Start by creating a new content pipeline project, as explained in detail in the section Checklist for Extending a Content Processor Using an Object of a Custom Class of that recipe. In this case, you will extend the default Model processor, as you can see in Figure 4-16. When the default ModelImporter reads a Model file from disk and creates a NodeContent object, it saves the effects it encounters inside MaterialContent objects. Your extended Model processor will make only some changes to these MaterialContent objects, stored inside the NodeContent. The rest of the NodeContent object will remain untouched.
The Code
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